Struct PlayerInfo

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pub struct PlayerInfo<'lua> { /* private fields */ }

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impl<'lua> PlayerInfo<'lua>

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pub fn id(&self) -> Result<PlayerId>

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pub fn name(&self) -> Result<String>

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pub fn side(&self) -> Result<Side>

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pub fn slot(&self) -> Result<SlotId>

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pub fn ping(&self) -> Result<f32>

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pub fn ip(&self) -> Result<Option<String>>

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pub fn ucid(&self) -> Result<Option<Ucid>>

Methods from Deref<Target = Table<'lua>>§

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pub fn set<K, V>(&self, key: K, value: V) -> Result<(), Error>
where K: IntoLua<'lua>, V: IntoLua<'lua>,

Sets a key-value pair in the table.

If the value is nil, this will effectively remove the pair.

This might invoke the __newindex metamethod. Use the raw_set method if that is not desired.

§Examples

Export a value as a global to make it usable from Lua:

let globals = lua.globals();

globals.set("assertions", cfg!(debug_assertions))?;

lua.load(r#"
    if assertions == true then
        -- ...
    elseif assertions == false then
        -- ...
    else
        error("assertions neither on nor off?")
    end
"#).exec()?;
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pub fn get<K, V>(&self, key: K) -> Result<V, Error>
where K: IntoLua<'lua>, V: FromLua<'lua>,

Gets the value associated to key from the table.

If no value is associated to key, returns the nil value.

This might invoke the __index metamethod. Use the raw_get method if that is not desired.

§Examples

Query the version of the Lua interpreter:

let globals = lua.globals();

let version: String = globals.get("_VERSION")?;
println!("Lua version: {}", version);
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pub fn contains_key<K>(&self, key: K) -> Result<bool, Error>
where K: IntoLua<'lua>,

Checks whether the table contains a non-nil value for key.

This might invoke the __index metamethod.

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pub fn push<V>(&self, value: V) -> Result<(), Error>
where V: IntoLua<'lua>,

Appends a value to the back of the table.

This might invoke the __len and __newindex metamethods.

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pub fn pop<V>(&self) -> Result<V, Error>
where V: FromLua<'lua>,

Removes the last element from the table and returns it.

This might invoke the __len and __newindex metamethods.

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pub fn equals<T>(&self, other: T) -> Result<bool, Error>
where T: AsRef<Table<'lua>>,

Compares two tables for equality.

Tables are compared by reference first. If they are not primitively equals, then mlua will try to invoke the __eq metamethod. mlua will check self first for the metamethod, then other if not found.

§Examples

Compare two tables using __eq metamethod:

let table1 = lua.create_table()?;
table1.set(1, "value")?;

let table2 = lua.create_table()?;
table2.set(2, "value")?;

let always_equals_mt = lua.create_table()?;
always_equals_mt.set("__eq", lua.create_function(|_, (_t1, _t2): (Table, Table)| Ok(true))?)?;
table2.set_metatable(Some(always_equals_mt));

assert!(table1.equals(&table1.clone())?);
assert!(table1.equals(&table2)?);
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pub fn raw_set<K, V>(&self, key: K, value: V) -> Result<(), Error>
where K: IntoLua<'lua>, V: IntoLua<'lua>,

Sets a key-value pair without invoking metamethods.

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pub fn raw_get<K, V>(&self, key: K) -> Result<V, Error>
where K: IntoLua<'lua>, V: FromLua<'lua>,

Gets the value associated to key without invoking metamethods.

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pub fn raw_insert<V>(&self, idx: i64, value: V) -> Result<(), Error>
where V: IntoLua<'lua>,

Inserts element value at position idx to the table, shifting up the elements from table[idx]. The worst case complexity is O(n), where n is the table length.

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pub fn raw_push<V>(&self, value: V) -> Result<(), Error>
where V: IntoLua<'lua>,

Appends a value to the back of the table without invoking metamethods.

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pub fn raw_pop<V>(&self) -> Result<V, Error>
where V: FromLua<'lua>,

Removes the last element from the table and returns it, without invoking metamethods.

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pub fn raw_remove<K>(&self, key: K) -> Result<(), Error>
where K: IntoLua<'lua>,

Removes a key from the table.

If key is an integer, mlua shifts down the elements from table[key+1], and erases element table[key]. The complexity is O(n) in the worst case, where n is the table length.

For other key types this is equivalent to setting table[key] = nil.

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pub fn clear(&self) -> Result<(), Error>

Clears the table, removing all keys and values from array and hash parts, without invoking metamethods.

This method is useful to clear the table while keeping its capacity.

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pub fn len(&self) -> Result<i64, Error>

Returns the result of the Lua # operator.

This might invoke the __len metamethod. Use the raw_len method if that is not desired.

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pub fn raw_len(&self) -> usize

Returns the result of the Lua # operator, without invoking the __len metamethod.

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pub fn is_empty(&self) -> bool

Returns true if the table is empty, without invoking metamethods.

It checks both the array part and the hash part.

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pub fn get_metatable(&self) -> Option<Table<'lua>>

Returns a reference to the metatable of this table, or None if no metatable is set.

Unlike the getmetatable Lua function, this method ignores the __metatable field.

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pub fn set_metatable(&self, metatable: Option<Table<'lua>>)

Sets or removes the metatable of this table.

If metatable is None, the metatable is removed (if no metatable is set, this does nothing).

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pub fn to_pointer(&self) -> *const c_void

Converts this table to a generic C pointer.

Different tables will give different pointers. There is no way to convert the pointer back to its original value.

Typically this function is used only for hashing and debug information.

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pub fn for_each<K, V>( &self, f: impl FnMut(K, V) -> Result<(), Error>, ) -> Result<(), Error>
where K: FromLua<'lua>, V: FromLua<'lua>,

Iterates over the pairs of the table, invoking the given closure on each pair.

This method is similar to Table::pairs, but optimized for performance. It does not invoke the __pairs metamethod.

Trait Implementations§

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impl<'lua> Clone for PlayerInfo<'lua>

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fn clone(&self) -> PlayerInfo<'lua>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'lua> Debug for PlayerInfo<'lua>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'lua> Deref for PlayerInfo<'lua>

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type Target = Table<'lua>

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<'lua> FromLua<'lua> for PlayerInfo<'lua>

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fn from_lua(value: Value<'lua>, lua: &'lua Lua) -> LuaResult<Self>

Performs the conversion.
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impl<'lua> IntoLua<'lua> for PlayerInfo<'lua>

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fn into_lua(self, _lua: &'lua Lua) -> LuaResult<Value<'lua>>

Performs the conversion.
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impl<'lua> Serialize for PlayerInfo<'lua>

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<'lua> Freeze for PlayerInfo<'lua>

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impl<'lua> !RefUnwindSafe for PlayerInfo<'lua>

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impl<'lua> !Send for PlayerInfo<'lua>

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impl<'lua> !Sync for PlayerInfo<'lua>

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impl<'lua> Unpin for PlayerInfo<'lua>

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impl<'lua> !UnwindSafe for PlayerInfo<'lua>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<'lua, T> DeepClone<'lua> for T
where T: IntoLua<'lua> + FromLua<'lua> + Clone,

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fn deep_clone(&self, lua: &'lua Lua) -> Result<T, Error>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'lua, T> FromLuaMulti<'lua> for T
where T: FromLua<'lua>,

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fn from_lua_multi(values: MultiValue<'lua>, lua: &'lua Lua) -> Result<T, Error>

Performs the conversion. Read more
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fn from_lua_args( args: MultiValue<'lua>, i: usize, to: Option<&str>, lua: &'lua Lua, ) -> Result<T, Error>

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unsafe fn from_stack_multi(nvals: i32, lua: &'lua Lua) -> Result<T, Error>

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unsafe fn from_stack_args( nargs: i32, i: usize, to: Option<&str>, lua: &'lua Lua, ) -> Result<T, Error>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<'lua, T> IntoLuaMulti<'lua> for T
where T: IntoLua<'lua>,

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fn into_lua_multi(self, lua: &'lua Lua) -> Result<MultiValue<'lua>, Error>

Performs the conversion.
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unsafe fn push_into_stack_multi(self, lua: &'lua Lua) -> Result<i32, Error>

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.