Enum Event

Source
pub enum Event<'lua> {
Show 58 variants Invalid, Shot(Shot<'lua>), Hit(WeaponUse<'lua>), Takeoff(AtPlace<'lua>), Land(AtPlace<'lua>), Crash(UnitEvent<'lua>), Ejection(EjectionEvent<'lua>), Refueling, Dead(UnitEvent<'lua>), PilotDead(UnitEvent<'lua>), BaseCaptured, MissionStart, MissionEnd, TookControl, RefuelingStop, Birth(Birth<'lua>), HumanFailure, DetailedFailure, EngineStartup(AtPlace<'lua>), EngineShutdown(AtPlace<'lua>), PlayerEnterUnit(UnitEvent<'lua>), PlayerLeaveUnit(UnitEvent<'lua>), PlayerComment, ShootingStart(WeaponUse<'lua>), ShootingEnd(ShootingEnd<'lua>), MarkAdded(MarkPanel<'lua>), MarkChange(MarkPanel<'lua>), MarkRemoved(MarkPanel<'lua>), Kill(WeaponUse<'lua>), Score(UnitEvent<'lua>), UnitLost(UnitEvent<'lua>), LandingAfterEjection, ParatrooperLanding, DiscardChairAfterEjection, WeaponAdd(WeaponAdd<'lua>), TriggerZone, LandingQualityMark, Bda, AiAbortMission(UnitEvent<'lua>), DayNight, FlightTime, PlayerSelfKillPilot, PlayerCaptureAirfield, EmergencyLanding, UnitCreateTask, UnitDeleteTask, SimulationStart, WeaponRearm, WeaponDrop, UnitTaskTimeout, UnitTaskStage, MacSubtaskScore, MacExtraScore, MissionRestart, MissionWinner, PostponedTakeoff(AtPlace<'lua>), PostponedLand(AtPlace<'lua>), Max,
}
Expand description

This is a dcs event

Variants§

§

Invalid

§

Shot(Shot<'lua>)

§

Hit(WeaponUse<'lua>)

§

Takeoff(AtPlace<'lua>)

§

Land(AtPlace<'lua>)

§

Crash(UnitEvent<'lua>)

§

Ejection(EjectionEvent<'lua>)

§

Refueling

§

Dead(UnitEvent<'lua>)

§

PilotDead(UnitEvent<'lua>)

§

BaseCaptured

§

MissionStart

§

MissionEnd

§

TookControl

§

RefuelingStop

§

Birth(Birth<'lua>)

§

HumanFailure

§

DetailedFailure

§

EngineStartup(AtPlace<'lua>)

§

EngineShutdown(AtPlace<'lua>)

§

PlayerEnterUnit(UnitEvent<'lua>)

§

PlayerLeaveUnit(UnitEvent<'lua>)

§

PlayerComment

§

ShootingStart(WeaponUse<'lua>)

§

ShootingEnd(ShootingEnd<'lua>)

§

MarkAdded(MarkPanel<'lua>)

§

MarkChange(MarkPanel<'lua>)

§

MarkRemoved(MarkPanel<'lua>)

§

Kill(WeaponUse<'lua>)

§

Score(UnitEvent<'lua>)

§

UnitLost(UnitEvent<'lua>)

§

LandingAfterEjection

§

ParatrooperLanding

§

DiscardChairAfterEjection

§

WeaponAdd(WeaponAdd<'lua>)

§

TriggerZone

§

LandingQualityMark

§

Bda

§

AiAbortMission(UnitEvent<'lua>)

§

DayNight

§

FlightTime

§

PlayerSelfKillPilot

§

PlayerCaptureAirfield

§

EmergencyLanding

§

UnitCreateTask

§

UnitDeleteTask

§

SimulationStart

§

WeaponRearm

§

WeaponDrop

§

UnitTaskTimeout

§

UnitTaskStage

§

MacSubtaskScore

§

MacExtraScore

§

MissionRestart

§

MissionWinner

§

PostponedTakeoff(AtPlace<'lua>)

§

PostponedLand(AtPlace<'lua>)

§

Max

Trait Implementations§

Source§

impl<'lua> Clone for Event<'lua>

Source§

fn clone(&self) -> Event<'lua>

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<'lua> Debug for Event<'lua>

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'lua> FromLua<'lua> for Event<'lua>

Source§

fn from_lua(value: Value<'lua>, lua: &'lua Lua) -> LuaResult<Self>

Performs the conversion.
Source§

impl<'lua> Serialize for Event<'lua>

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

§

impl<'lua> Freeze for Event<'lua>

§

impl<'lua> !RefUnwindSafe for Event<'lua>

§

impl<'lua> !Send for Event<'lua>

§

impl<'lua> !Sync for Event<'lua>

§

impl<'lua> Unpin for Event<'lua>

§

impl<'lua> !UnwindSafe for Event<'lua>

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<'lua, T> FromLuaMulti<'lua> for T
where T: FromLua<'lua>,

Source§

fn from_lua_multi(values: MultiValue<'lua>, lua: &'lua Lua) -> Result<T, Error>

Performs the conversion. Read more
Source§

fn from_lua_args( args: MultiValue<'lua>, i: usize, to: Option<&str>, lua: &'lua Lua, ) -> Result<T, Error>

Source§

unsafe fn from_stack_multi(nvals: i32, lua: &'lua Lua) -> Result<T, Error>

Source§

unsafe fn from_stack_args( nargs: i32, i: usize, to: Option<&str>, lua: &'lua Lua, ) -> Result<T, Error>

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> Serialize for T
where T: Serialize + ?Sized,

Source§

fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

Source§

fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.